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      Patch notes and announcement threads for PZ builds.

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    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

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      Bug reports go here (click).

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  3. PZ Modding

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      The place to learn and gather everything you could need for modding PZ!

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    2. Mods

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  • New Topics

  • 2292 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • No question that it needs some attention.  I would suggest that maybe it should be leveled by a combination of treating actual wounds, and gaining real XP from reading books or watching video tapes (rather than simply applying a multiplier).  Treating real wounds on a living person should get a lot of xp and let you level quickly, but there has to also be a way to keep people from walking over glass repeatedly, or jumping through broken windows.  Those are both really hokey and boring besides.   To make first aid a more attractive skill, maybe the risk of zombie infection could be lowered if the wound is treated by an experienced first aid provider.  Say, maybe a bite is 100% infection, minus three points per level of the first aid provider.  So, only a seventy percent chance of the Knox virus infection if you get first aid from a level ten first aid provider within five minutes of receiving the bite.   Just spitballing here, it doesn't have to use those numbers.   Also, I really like some of the ways that "The Only Cure" mod is implemented.  It can be kind of useless in single-player because of how crippled your character becomes.  In multiplayer it can really shine, though, because you can offload tasks like fighting to others while you sew clothes and do car repairs.
    • I have done some testing, and I have to conclude that it seems to be an issue with the latest drivers as you said yourself. Therefore I can only suggest to wait for the next driver version to see if it will be fixed then. In the meantime, I have found a workaround, by switching the Mesa driver to use Zink instead of the default OpenGL rendered, it seems to have fixed it for me. To do that, go to your Steam Library > Right click Project Zomboid > Properties > Set Launch Options > Type MESA_LOADER_DRIVER_OVERRIDE=zink %command% > Start the game
    • Ok. Is a common mistake. Sorry. I did it using DDU and reisntall drivers. No changes. 27-03-24_18-17-03_DebugLog.txt
    • @The Indie Stone Will the transparency behaviors be altered by B42 lighting and/or other technical updates ? I imagine it is hard to answer if this point was not targeted specifically, so no pressure on answering.   I'm more specifically interested in the difference between player made building transparency that I find subjectively worse than vanilla building transparency. It is better described in this video.
    • EndeavourOS - with Xfce4 - with amdvlk und lib32-amdvlk   inxi -S System:   Host: *** Kernel: 6.8.1-arch1-1 arch: x86_64 bits: 64   Desktop: Xfce v: 4.18.1 Distro: EndeavourOS   I have the issue here too. So perhaps it is not the desktop environment, but the drivers.
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