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  • New Topics

  • 2313 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • @Sir Warock   Oh, looks like I forgot to mention this after I wrote the bug report - I made a mod on the workshop to prevent the corruption: https://steamcommunity.com/sharedfiles/filedetails/?id=3085491446 Existing players will have their favorites reset, but it should be otherwise safe to add to a running save.   It doesn't restore already corrupted characters, though.   Doing that manually is possible - I've done it myself - it takes a lot of work, but ultimately boils down to finding the offending string, setting its "length" bytes to 00 00, and deleting its contents - not a byte too little, not a byte too much. If you or anyone else wants to bother to try, though, take a look at the ImHex project I attached to the report, and see what you can do for yourself from there.
    • I don't like the fact that if you have something like a tool box, lunch box, gun case, in your inventory or hand in order to access the items inside you have to put the container down.   Like you can't just click and drag the items from the container to your backpack or main inventory to access them. You also can't just click on them to use them.   I was thinking you could just be able to click and drag items in and out of containers you have on your character. Like if I have gun case in my backpack I should just be able to click on the gun case drop down menu to see the gun, then click on the gun to equip it or bring it out into the backpack.    I shouldn't have to put set the gun case down in front of me on the ground, select its respective tab in the loot window and access the gun inside.
    • I noticed if you put a bandage on your character you can no longer see the name of the injury they have.    The area will just say bandaged as opposed to bitten, scratched, lacerated, etc..   I don't like having to take the bandage off to see what wound I've gotten.    You might be like, "Well, check what the wound is before bandaging it silly!". The thing is when you get a serious wound, you gotta patch that shizz up real fast especially if it's severe bleeding from the neck! So you're not going to have a lot of time to really look at what you're bandaging.    In other words, bandage first, ask questions later. Also you may forget what exactly you've bandaged up anyways. Like was it a bite? A scratch? A laceration? WHAT WAS IT?! Everything is happening so fast that I forgot!   So instead of saying "bandaged" what the status should say is something like "bandaged bite, bandaged scratch, bandaged laceration, etc.".    That way you don't have to take your bandages off to see what the heck you've been trying to heal.
    • Ok, I tried again, maybe it didn't save the first time! Now it's working, thank you very much for the assistance. I still have no idea why it was working fine with 16GB and now not
    • Command Line: -Djava.awt.headless=true -Dzomboid.steam=1 -Dzomboid.znetlog=1 -XX:+UseZGC -XX:-CreateCoredumpOnCrash -XX:-OmitStackTraceInFastThrow -Xms16g -Xmx16g -Djava.library.path=natives/;natives/win64/;. zombie.network.GameServer -servername pzserver -statistic 0   Your log still specifies 16g assigned, are you sure you edited the correct file?
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