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  1. News & Announcements

    1. News

      Blog posts, interesting news, and forum announcements.

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  2. Project Zomboid

    1. PZ Updates

      Patch notes and announcement threads for PZ builds.

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    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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    3. Bug Reports

      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

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    4. PZ Support

      For any problems about purchasing, the actual running of the game, crash reports, etc.
      Bug reports go here (click).

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    7. PZ Suggestions

      Got things you want to see in PZ? Post here! Tip: search to see if there's already an existing thread.

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  3. PZ Modding

    1. Tutorials & Resources

      The place to learn and gather everything you could need for modding PZ!

      2.4k
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    2. Mods

      Anything that alters gameplay mechanics or the UI and doesn't fit into the other categories.

      17.4k
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    3. Items

      Weapons, food, recipes, clothes. All the items you need (or not) for survival.

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    4. Mapping

      Visit exotic places.

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    5. Mod Ideas and Requests

      For the creative minds and everyone else.

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  4. General Games Development

    1. Indie Scene

      Talk about the Indie scene, promote your work, and get feedback about all aspects of game development!

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  5. Other Discussions

    1. General Discussion

      Talk about anything you like!

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    2. Forum Games & Activities

      Relax with some good ol' fashioned forum tomfoolery and creative fun!

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  • New Topics

  • 2316 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • what standard should i follow to translate this line? i has try follow that is available in the wiki but without success the line is this mod_shortname = "Take A_Bath_ModOptions",   local Fol_Take_A_Bath_Config = Fol_Take_A_Bath_Config local Fol_Take_A_Bath_ModOptions = { options = { ModDate_take_off_headwear = true, ModDate_take_off_clothes = true, ModDate_take_off_underWear = true, ModDate_take_off_backpack = true, ModDate_consume_water = 1, }, names = { ModDate_take_off_headwear = getText("IGUI_take_off_headwear"), ModDate_take_off_clothes = getText("IGUI_take_off_clothes"), ModDate_take_off_underWear = getText("IGUI_take_off_underWear"), ModDate_take_off_backpack = getText("IGUI_take_off_backpack"), ModDate_consume_water = getText("IGUI_consume_water"), }, mod_id = "fol_Take_A_Bath", mod_shortname = "Take A_Bath_ModOptions", // this need be translated } Fol_Take_A_Bath_Config.ModOptions = Fol_Take_A_Bath_ModOptions if ModOptions and ModOptions.getInstance then ModOptions:getInstance(Fol_Take_A_Bath_Config.ModOptions) do local ModDate_consume_water = Fol_Take_A_Bath_ModOptions.options_data.ModDate_consume_water table.insert(ModDate_consume_water, "0") table.insert(ModDate_consume_water, "20") table.insert(ModDate_consume_water, "40") table.insert(ModDate_consume_water, "60") table.insert(ModDate_consume_water, "80") table.insert(ModDate_consume_water, "100") end ModOptions:loadFile() end  
    • gracias amigos ahora si corre normal muchas gracias  
    • • Version: 41.71 • Singleplayer/Multiplayer: Singleplayer • Host or dedicated: Not sure? Just simple world creation, your own world • Mods: None • Old or new save: New • Reproduction steps: 1. Freeze a vegetable (potato, carrot, etc.) 2. Bait a trap (any trap works, VEGETABLE MUST BE FROZEN) 3. The frozen vegetable is in your inv, and an unfrozen vegetable in the trap 4. Take out the vegetable out of the trap Basically, you can abuse this for infinite vegetables, or any bait. However, if the vegetable is stale or rotten, you get the same stale or rotten
    • So I am new to Linux, came from windows because I dont want to use it any more. I am trying to migrate all of my games, but when playing Project Zomboid through Heroic Games launcher - it loads but there are no mods listed whatsoever. I have tried putting all my mods into the Mods folder in the install directory, ive tried making a Zomboid/mods folder in my user home directory, I have also tried putting a Zomboid/mods folder in the prefix folder that Heroic creates. No matter what I seem to do, no mobs whatsoever will show up. So what gives? where do I install all these mod? The game and mods worked fine on Windows and so I thought following a similar format with files/folders would work with Linux. Any help is appreciated! (I didnt want to have to create a username and account here, I did look on search engines and found nothing, sorry for bothering you guys.)   Edit: I think my error is trying to use the native window version on a Linux machine. I didn't know there was a native linux version out there. Maybe ill try installing that instead. When im in the game on the mods page (in PZ) it says put mods in c:\user\steamuser\Zomboid\mods. Since I am not on Windows that wont work. I even changed the folder in the prefix to drive C but its not reading it. I think changing to native linux version is what i need to do.
    • here's the logs.zip.   Cheers logs.zip
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