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  • New Topics

  • 2314 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • pressione CTRL e L ou na parte superior da tela clique em visualizar e desmarque "mostrar apenas andares do lote"
    • That'd be nice! I could really use a trailer especially how rare they are.   Yeah I'd like to be able to build one!
    • Well we know for sure you won't be able to play the the game when things were all fine and normal.   This scenario of yours might still be inapplicable to make for the game. I mean would like it in the game but here's why it still might not be feasible.   1.  At the start of the outbreak you're gonna have tons of healthy people. That's a ton of NPCs to program moving around and trying to live in the grave future to come. That sounds hard to set up all these healthy and busy people. May not work    2. Despite the fact things will go downhill things are still relatively stable. So you wouldn't have much to do at least in normal gameplay mechanics. Any zombies to kill? Hardly.   3.  So what about what you could do? Well instead of dealing with mostly zombies you'd be dealing with mostly NPCs which makes things complicated. Like if you do something violent would you have some kind of "wanted level" or something? That sounds really complicated to program.   4. Spawning could be a problem. Like all the homes are already taken up so there's no room for a random survivor/squatter to just pop up. What about spawning as one of the people in the homes? Well that brings up problems like how many of these homes will we have for players to spawn as the people who live there?    Anyways there are others reasons and more detail I could get into why this may not work but that's what I have for no.   I like your idea but I don't think it could work.
    • Hello,   I'm hosting a casual Zomboid Server that anyone can join provided they agree to the rules in our Discord.  We're using Sophie's mod suite and players will spawn in a Survivor's Junk Town.  There, you can optionally choose to stay and work on the town or venture out.  In the future we are planning on enabling Horde Night and triggering a variety of events both random and scheduled.   Not a hardcore server and players are free to come and go as they like.     Visit the discord for the server information.
    • Night of the Living Zed - [24/7][PvE][Whitelist][US-East][Long-Term]   Night of the Living Zed is for players who want a familiar but improved Zomboid experience with light-touch in game administration. We include quality of life mods and lore-friendly, balance-preserving content additions.   We offer a long term server for those who want to play the game their own way, and preserve their progress instead of getting it wiped frequently. This server's meant for players that are in it for the long haul and wish to make their own fun. If you’re tired of elaborate server-specific systems, this is your place.   We plan on launching on Friday the 17th, at 4:30PM EST. Hope to see you there – both solos and groups are welcome. We hope by announcing ahead of time that anybody interested gets a chance to plan ahead a bit and be there at the start. To get started, please join our discord and submit a whitelist application form. Sign up ahead of time if you can, so that we know how many people to expect at launch.   https://discord.gg/DT55tRgDqw Thanks! Hope to see you there.   Full mod list: AutoSewing;AutoMechanics;ProximityInventory;NoLighterNeeded;DescriptiveSkillTooltips;SplitItems;mysafehouse;OutTheWindow;moodle_quarters;fridgesoff;ServingPlatesBS;ShowSkillXpGain;SheetRopeClimbingJumping;BetterFlashlights;BB_BreakingIn;WorkingSeatbelt;tsarslib;VaultOverCounters;Threads;DIY_VehicleParts!;ImprovisedGlass;sapphcooking;PantryPacking;LesstroCrate;Armguards;FWOBenchPress&Treadmill;GeneratorTimeRemaining;cropsNeverRot;KnownAndCollected;BuildRoof;TMC_TrueActions;RebalancedPropMoving;truemusic;TrueMusicJukebox;ugWH;projcardz;Barricades41;Computer;PlayableArcadeMachines41;KAMER_RepairWall;poolminigame;LaddersEasyMode;gamenight;VNGarage;RV_Interior_MP;MusicfortheEndOP;noBurntCars;faction_safehouses;PlumbHelp;Amputation;UIAPI;RenameContainers;GMH;NewEkron;Otr;Louisville_Riverboat;PlefordSpringsMapMod;lakeivytownship;CMEHE86oshkosh;ATA_Bus;FRUsedCars;AquatsarYachtClub;KingsmouthKY;ATA_Jeep;Taylorsville_bridge_to_Coryerdon;AnotherVehicleClaimSystemB41;RandomZombiesFull;RV_Interior_Vanilla;RemoveAllItems
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