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      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

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  • 2313 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • So I was watching a youtube video and this guy spawned in West Point and his tactic was standing near a window fence and stomping zombies in the head. I too have resorted to that multiple times, since its a safe way to deal with hordes. Regardless, I feel like it kinda takes away the challenge of dealing with multiple zombies.   In my opinion a good way to deal with that, if its in the plan at all, would be to add one or 2 animations when zombies go through windows in different ways, with their head in other directions.   I know they already lunge at you from the ground, but I dont think its enough to stop the stomping a lot of times.
    • This is similar to my previous suggestion for start conditions that make sense, but this one is much bigger and more complex and requires NPCs.   I know NPCs are "in the pipeline", so maybe this can be implemented with them? Or perhaps even before them, as it doesn't require complex NPCs that can talk or take instructions or anything. They're basically just cannon fodder to get the ball rolling.   So basically, the idea is that at game start, just have a bunch of non-zombies walking around. They don't have to be doing anything complicated for this idea to work. Just walking around the streets randomly. And then have a setting to set a percentage of these people as zombies. And that's basically it. Let "nature take it's course".   This way we could start right at the beginning (say, 1% are zombies), or -- as it is now -- after it's progressed quite a lot (100% zombies).   To make it more realistic without adding too much complexity, all items could start at "common" or "abundant", and after that portion of the map hasn't been seen for a while, a percentage of those items gets removed every X hours until all the NPCs are zombified (this to simulate looting and dwindling supplies as the apocolypse progresses).   EDIT/NOTE: I see in the "common suggestions thread", this:  [n]    Beginning the game before the infection I'm not sure if this suggestion falls into that category or not. Because it's not "before the infection", it's "before everyone are zombies and the place is looted", and there's an important difference. But I don't know. If it does fall into the category, why is it a N? It seems to me to be the perfect start!
    • Hey there!   First, I would like to say that this game got me the most immersion that I have ever had in a Zombie Apocalypse game.   It tops any AAA game that i have ever played.   You guys manage to create something really unique that I dont think gamers can experience something like that again in a lifetime span.   Somehow it was able to capture sadness in its most entertaining way possible, letting the players know that there is only one ending, just like real life.   I could spend hours writing the upsides here, like music for example,  but I'll get to the reason that I'm reaching out, even tho its possible that no one reads this.   First and most importantly, please keep doing the awesome work that you have been doing.   I cant stress enough how many games I have seen with so much great potential, but never quite getting there.   Even tho the game could be full released tomorrow and it would still be a great game, the passion I feel from devs tells me that there is a lot more you guys have envisioned.   That gives me hope, because it means you guys are not only working for money, but for your life's work, and thats really rare.   That being said, I would like to mention how excited I am for NPCs.   Out of all the games that I have ever played (and believe me I have played a lot of games), Project Zomboid has by far the biggest potential for Artificial Intelligence NPCs.   I know it will take a long time, and I just hope that by then I'll still be able to play it when it comes out.   Cheers!    
    • That's exactly what I meant. Unfortunately you're still not there and still building the "foundations" for it, apparently. When you'll get there I hope you'll give it the proper love because (for me at least) those three aspects are like the setting stone on all your work.   Thanks for clarifying it.   PS: oh and about death being the ultimate goal.. yes but also no, when you'll get to NPCs I think you can start to drift a little from that
    • Version 41.78.16 (Steam) Singleplayer or Multiplayer: Singleplayer Host or Dedicated: N/A Mods: Found with mods, verified without. Old or New Save: Found on old, verified on new. Reproduction Steps: N/A Coordinates: 8141x11268x1 The gas pumps at the gas station on the northern end of Rosewood are misaligned by one tile. logs.zip
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