Zomboid Version and Mods Required

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Fenris_Wolf
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Posts: 35
Joined: Tue Feb 06, 2007 12:36 pm
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Zomboid Version and Mods Required

Post by Fenris_Wolf » Sat Jul 29, 2017 4:31 pm

This list is subject to change, and these mods will be updated from time to time. This post will be updated when any changes happen.
Updated dates shown are when the mod was last updated on the server.
Mods updated on server: 14/09/2018

Discord chat: Tekagis Discord (join for help and support!)
Current Server version is: 39.67-5 (GOG)

Current mods used on our Zomboid Server are:
ORGM Rechambered v3.09-beta-rc1 (ORMntMan's Real Gun Mod. by ORMntMan, Fenris_Wolf) (updated 14/09/2018)
Tekagis Mod 1.05-stable (by Fenris_Wolf) (updated 14/09/2018)
NecroForge 2.6d (by Svarog) (updated 19/04/2018)
ORGM Silencers (by Nolanritchie)
Filibuster Rhymes Used Cars (by Filibuster Rhymes) (added 14/09/2018)


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Mods Info and related links:
ORGM:
theindiestone forum thread
Steam workshop page

TekagisMod:
Includes the Buyable Traits mod and the Profession Framework by Fenris_Wolf, and other custom features.
Also Includes: Army Pickup truck by Soul Filcher, and the Military Complex Map by Snake.

Please Note a number of Snake's mods will be included into TekagisMod within the next few weeks.
Some modifications are required to make them function with ORGM properly, but will include his Ammo Making Mod and Le Gourmet Evolution Plus
Snake's modding website (spanish)
Google Translate version to english
(steam workshop links to be added once snake uploads them)

Filibuster Rhymes Used Cars:
theindiestone forum thread
Steam workshop page

Necroforge:
theindiestone forum thread
Steam workshop page
Please note the necroforge zip contains 2 separate mods, the main mod and a compatibility patch. Both of these folders should go in your Zomboid\mods directory.

ORGM Silencers:
Steam workshop page


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Additional mods we sometimes run and host downloads here for convenience:

Hydrocraft v10.1 (by Hydromancerx)
theindiestone forum thread
Steam workshop page
Hydrocraft wiki

Hydrocraft ORGM Compatibility (by Atlas1205)
Steam workshop page

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zeMartyr
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Joined: Wed Sep 05, 2018 8:18 pm

Re: Zomboid Version and Mods Required

Post by zeMartyr » Sun Sep 09, 2018 3:16 am

Is there any specific process to follow with these -eg enable the mods in a specific order?
Also, should FLMM be used?
~From every kill grow, from every death learn~

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Fenris_Wolf
Mad Scientist
Posts: 35
Joined: Tue Feb 06, 2007 12:36 pm
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Re: Zomboid Version and Mods Required

Post by Fenris_Wolf » Sun Sep 09, 2018 2:48 pm

No need for FLMM or ordering with these, Zomboid does that automatically. Unlike FL its design is very mod friendly.

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